Rather than having the boy defend his house from an intruder, the protagonist is instead doing the breaking in. Mechanically, this plays out like a weird, hybrid version of Home Alone. The horror elements on display are both mechanical, as the boy must lurk quietly around the house without getting busted by the neighbour, while disturbing visual elements come into it as the game progresses to really heighten the tension. However, it soon becomes clear that this is not the case, and within this humorous-looking Pixar-esque story, is an absurdly dark and unnerving experience. From the cute art design of the town and the characters within it, Hello Neighbor seems to give the impression that the overall themes of the game are not to be taken too seriously.
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